190 lines
5.4 KiB
C#
190 lines
5.4 KiB
C#
|
using UnityEditor.ShaderGraph;
|
||
|
using UnityEngine;
|
||
|
using static UnityEditor.Rendering.BuiltIn.ShaderUtils;
|
||
|
using UnityEditor.Rendering.BuiltIn;
|
||
|
using System;
|
||
|
using UnityEditor.ShaderGraph.Serialization;
|
||
|
using UnityEngine.Rendering;
|
||
|
using BlendMode = UnityEngine.Rendering.BlendMode;
|
||
|
using BlendOp = UnityEditor.ShaderGraph.BlendOp;
|
||
|
|
||
|
namespace UnityEditor.Rendering.Fullscreen.ShaderGraph
|
||
|
{
|
||
|
internal class FullscreenData : JsonObject
|
||
|
{
|
||
|
public enum Version
|
||
|
{
|
||
|
Initial,
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
Version m_Version = Version.Initial;
|
||
|
public Version version
|
||
|
{
|
||
|
get => m_Version;
|
||
|
set => m_Version = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
FullscreenMode m_fullscreenMode;
|
||
|
public FullscreenMode fullscreenMode
|
||
|
{
|
||
|
get => m_fullscreenMode;
|
||
|
set => m_fullscreenMode = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
FullscreenBlendMode m_BlendMode = FullscreenBlendMode.Disabled;
|
||
|
public FullscreenBlendMode blendMode
|
||
|
{
|
||
|
get => m_BlendMode;
|
||
|
set => m_BlendMode = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
BlendMode m_SrcColorBlendMode = BlendMode.Zero;
|
||
|
public BlendMode srcColorBlendMode
|
||
|
{
|
||
|
get => m_SrcColorBlendMode;
|
||
|
set => m_SrcColorBlendMode = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
BlendMode m_DstColorBlendMode = BlendMode.One;
|
||
|
public BlendMode dstColorBlendMode
|
||
|
{
|
||
|
get => m_DstColorBlendMode;
|
||
|
set => m_DstColorBlendMode = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
BlendOp m_ColorBlendOperation = BlendOp.Add;
|
||
|
public BlendOp colorBlendOperation
|
||
|
{
|
||
|
get => m_ColorBlendOperation;
|
||
|
set => m_ColorBlendOperation = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
BlendMode m_SrcAlphaBlendMode = BlendMode.Zero;
|
||
|
public BlendMode srcAlphaBlendMode
|
||
|
{
|
||
|
get => m_SrcAlphaBlendMode;
|
||
|
set => m_SrcAlphaBlendMode = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
BlendMode m_DstAlphaBlendMode = BlendMode.One;
|
||
|
public BlendMode dstAlphaBlendMode
|
||
|
{
|
||
|
get => m_DstAlphaBlendMode;
|
||
|
set => m_DstAlphaBlendMode = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
BlendOp m_AlphaBlendOperation = BlendOp.Add;
|
||
|
public BlendOp alphaBlendOperation
|
||
|
{
|
||
|
get => m_AlphaBlendOperation;
|
||
|
set => m_AlphaBlendOperation = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
bool m_EnableStencil = false;
|
||
|
public bool enableStencil
|
||
|
{
|
||
|
get => m_EnableStencil;
|
||
|
set => m_EnableStencil = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
int m_StencilReference = 0;
|
||
|
public int stencilReference
|
||
|
{
|
||
|
get => m_StencilReference;
|
||
|
set => m_StencilReference = Mathf.Clamp(value, 0, 255);
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
int m_StencilReadMask = 255;
|
||
|
public int stencilReadMask
|
||
|
{
|
||
|
get => m_StencilReadMask;
|
||
|
set => m_StencilReadMask = Mathf.Clamp(value, 0, 255);
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
int m_StencilWriteMask = 255;
|
||
|
public int stencilWriteMask
|
||
|
{
|
||
|
get => m_StencilWriteMask;
|
||
|
set => m_StencilWriteMask = Mathf.Clamp(value, 0, 255);
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
CompareFunction m_StencilCompareFunction = CompareFunction.Always;
|
||
|
public CompareFunction stencilCompareFunction
|
||
|
{
|
||
|
get => m_StencilCompareFunction;
|
||
|
set => m_StencilCompareFunction = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
StencilOp m_StencilPassOperation = StencilOp.Keep;
|
||
|
public StencilOp stencilPassOperation
|
||
|
{
|
||
|
get => m_StencilPassOperation;
|
||
|
set => m_StencilPassOperation = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
StencilOp m_StencilFailOperation = StencilOp.Keep;
|
||
|
public StencilOp stencilFailOperation
|
||
|
{
|
||
|
get => m_StencilFailOperation;
|
||
|
set => m_StencilFailOperation = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
StencilOp m_StencilDepthFailOperation = StencilOp.Keep;
|
||
|
public StencilOp stencilDepthTestFailOperation
|
||
|
{
|
||
|
get => m_StencilDepthFailOperation;
|
||
|
set => m_StencilDepthFailOperation = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
bool m_DepthWrite = false;
|
||
|
public bool depthWrite
|
||
|
{
|
||
|
get => m_DepthWrite;
|
||
|
set => m_DepthWrite = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
FullscreenDepthWriteMode m_depthWriteMode = FullscreenDepthWriteMode.LinearEye;
|
||
|
public FullscreenDepthWriteMode depthWriteMode
|
||
|
{
|
||
|
get => m_depthWriteMode;
|
||
|
set => m_depthWriteMode = value;
|
||
|
}
|
||
|
|
||
|
// When checked, allows the material to control ALL surface settings (uber shader style)
|
||
|
[SerializeField]
|
||
|
bool m_AllowMaterialOverride = false;
|
||
|
public bool allowMaterialOverride
|
||
|
{
|
||
|
get => m_AllowMaterialOverride;
|
||
|
set => m_AllowMaterialOverride = value;
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
CompareFunction m_DepthTestMode = CompareFunction.Disabled;
|
||
|
public CompareFunction depthTestMode
|
||
|
{
|
||
|
get => m_DepthTestMode;
|
||
|
set => m_DepthTestMode = value;
|
||
|
}
|
||
|
}
|
||
|
}
|