UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/EditorBinding/UnitHeaderInspectableAttribute.cs

18 lines
447 B
C#
Raw Normal View History

2024-10-27 10:53:47 +03:00
using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
public sealed class UnitHeaderInspectableAttribute : Attribute
{
public UnitHeaderInspectableAttribute() { }
public UnitHeaderInspectableAttribute(string label)
{
this.label = label;
}
public string label { get; }
}
}