UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/Dependencies/NCalc/ParameterArgs.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace Unity.VisualScripting.Dependencies.NCalc
{
public class ParameterArgs : EventArgs
{
private object _result;
public object Result
{
get
{
return _result;
}
set
{
_result = value;
HasResult = true;
}
}
public bool HasResult { get; set; }
}
}