UnityGame/Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.State/Flow/StateUnitDescriptor.cs

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2024-10-27 10:53:47 +03:00
namespace Unity.VisualScripting
{
[Descriptor(typeof(StateUnit))]
public class StateUnitDescriptor : NesterUnitDescriptor<StateUnit>
{
public StateUnitDescriptor(StateUnit unit) : base(unit) { }
}
}