UnityGame/Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Flow/FlowGraphEditor.cs

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C#
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2024-10-27 10:53:47 +03:00
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace Unity.VisualScripting
{
[Editor(typeof(FlowGraph))]
public class FlowGraphEditor : GraphEditor
{
public FlowGraphEditor(Metadata metadata) : base(metadata) { }
private new FlowGraph graph => (FlowGraph)base.graph;
private Metadata controlInputDefinitionsMetadata => metadata[nameof(FlowGraph.controlInputDefinitions)];
private Metadata controlOutputDefinitionsMetadata => metadata[nameof(FlowGraph.controlOutputDefinitions)];
private Metadata valueInputDefinitionsMetadata => metadata[nameof(FlowGraph.valueInputDefinitions)];
private Metadata valueOutputDefinitionsMetadata => metadata[nameof(FlowGraph.valueOutputDefinitions)];
private IEnumerable<Warning> warnings => UnitPortDefinitionUtility.Warnings((FlowGraph)metadata.value);
protected override float GetHeight(float width, GUIContent label)
{
var height = 0f;
height += GetHeaderHeight(width);
height += GetControlInputDefinitionsHeight(width);
height += EditorGUIUtility.standardVerticalSpacing;
height += GetControlOutputDefinitionsHeight(width);
height += EditorGUIUtility.standardVerticalSpacing;
height += GetValueInputDefinitionsHeight(width);
height += EditorGUIUtility.standardVerticalSpacing;
height += GetValueOutputDefinitionsHeight(width);
if (warnings.Any())
{
height += EditorGUIUtility.standardVerticalSpacing;
foreach (var warning in warnings)
{
height += warning.GetHeight(width);
}
}
return height;
}
protected override void OnGUI(Rect position, GUIContent label)
{
BeginLabeledBlock(metadata, position, label);
OnHeaderGUI(position);
EditorGUI.BeginChangeCheck();
LudiqGUI.Inspector(controlInputDefinitionsMetadata, position.VerticalSection(ref y, GetControlInputDefinitionsHeight(position.width)));
y += EditorGUIUtility.standardVerticalSpacing;
LudiqGUI.Inspector(controlOutputDefinitionsMetadata, position.VerticalSection(ref y, GetControlOutputDefinitionsHeight(position.width)));
y += EditorGUIUtility.standardVerticalSpacing;
LudiqGUI.Inspector(valueInputDefinitionsMetadata, position.VerticalSection(ref y, GetValueInputDefinitionsHeight(position.width)));
y += EditorGUIUtility.standardVerticalSpacing;
LudiqGUI.Inspector(valueOutputDefinitionsMetadata, position.VerticalSection(ref y, GetValueOutputDefinitionsHeight(position.width)));
if (EditorGUI.EndChangeCheck())
{
graph.PortDefinitionsChanged();
}
if (warnings.Any())
{
y += EditorGUIUtility.standardVerticalSpacing;
foreach (var warning in warnings)
{
y--;
warning.OnGUI(position.VerticalSection(ref y, warning.GetHeight(position.width) + 1));
}
}
EndBlock(metadata);
}
private float GetControlInputDefinitionsHeight(float width)
{
return LudiqGUI.GetInspectorHeight(this, controlInputDefinitionsMetadata, width);
}
private float GetControlOutputDefinitionsHeight(float width)
{
return LudiqGUI.GetInspectorHeight(this, controlOutputDefinitionsMetadata, width);
}
private float GetValueInputDefinitionsHeight(float width)
{
return LudiqGUI.GetInspectorHeight(this, valueInputDefinitionsMetadata, width);
}
private float GetValueOutputDefinitionsHeight(float width)
{
return LudiqGUI.GetInspectorHeight(this, valueOutputDefinitionsMetadata, width);
}
}
}