UnityGame/Library/PackageCache/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework.Interfaces;
using UnityEngine.TestRunner.NUnitExtensions.Runner;
namespace UnityEngine.TestRunner.TestLaunchers
{
internal class RemoteTestResultDataFactory : IRemoteTestResultDataFactory
{
public RemoteTestResultDataWithTestData CreateFromTestResult(ITestResult result)
{
var tests = CreateTestDataList(result.Test);
tests.First().testCaseTimeout = UnityTestExecutionContext.CurrentContext.TestCaseTimeout;
return new RemoteTestResultDataWithTestData
{
results = CreateTestResultDataList(result),
tests = tests
};
}
public RemoteTestResultDataWithTestData CreateFromTest(ITest test)
{
var tests = CreateTestDataList(test);
if (UnityTestExecutionContext.CurrentContext != null)
{
tests.First().testCaseTimeout = UnityTestExecutionContext.CurrentContext.TestCaseTimeout;
}
return new RemoteTestResultDataWithTestData
{
tests = tests
};
}
private RemoteTestData[] CreateTestDataList(ITest test)
{
var list = new List<RemoteTestData>();
list.Add(new RemoteTestData(test));
list.AddRange(test.Tests.SelectMany(CreateTestDataList));
return list.ToArray();
}
private static RemoteTestResultData[] CreateTestResultDataList(ITestResult result)
{
var list = new List<RemoteTestResultData>();
list.Add(new RemoteTestResultData(result, result.Test.Parent == null));
list.AddRange(result.Children.SelectMany(CreateTestResultDataList));
return list.ToArray();
}
}
}