37 lines
999 B
C#
37 lines
999 B
C#
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using System;
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using NUnit.Framework;
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using NUnit.Framework.Interfaces;
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using UnityEngine.TestTools.Logging;
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using UnityEngine.TestTools.Utils;
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namespace UnityEngine.TestTools.TestRunner
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{
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internal class UnhandledLogMessageException : ResultStateException
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{
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public LogEvent LogEvent;
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private readonly string m_CustomStackTrace;
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public UnhandledLogMessageException(LogEvent log)
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: base(BuildMessage(log))
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{
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LogEvent = log;
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m_CustomStackTrace = StackTraceFilter.Filter(log.StackTrace);
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}
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private static string BuildMessage(LogEvent log)
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{
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return string.Format("Unhandled log message: '{0}'. Use UnityEngine.TestTools.LogAssert.Expect", log);
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}
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public override ResultState ResultState
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{
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get { return ResultState.Failure; }
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}
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public override string StackTrace
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{
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get { return m_CustomStackTrace; }
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}
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}
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}
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