13 lines
289 B
C#
13 lines
289 B
C#
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using System;
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namespace UnityEditor.TestRunner.UnityTestProtocol
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{
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[Serializable]
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public class TestRunData
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{
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public string SuiteName;
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public string[] TestsInFixture;
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public long OneTimeSetUpDuration;
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public long OneTimeTearDownDuration;
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}
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}
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