31 lines
851 B
C#
31 lines
851 B
C#
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Linq;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace UnityEditor.TestRunner.UnityTestProtocol
|
||
|
{
|
||
|
[Obsolete("No longer in use")]
|
||
|
public interface ITestRunDataHolder
|
||
|
{
|
||
|
IList<TestRunData> TestRunDataList { get; }
|
||
|
}
|
||
|
|
||
|
[Obsolete("No longer in use")]
|
||
|
public class TestRunDataHolder: ScriptableSingleton<TestRunDataHolder>, ISerializationCallbackReceiver, ITestRunDataHolder
|
||
|
{
|
||
|
[SerializeField]
|
||
|
private TestRunData[] TestRunData;
|
||
|
public IList<TestRunData> TestRunDataList { get; private set; } = new List<TestRunData>();
|
||
|
|
||
|
public void OnBeforeSerialize()
|
||
|
{
|
||
|
TestRunData = TestRunDataList.ToArray();
|
||
|
}
|
||
|
|
||
|
public void OnAfterDeserialize()
|
||
|
{
|
||
|
TestRunDataList = TestRunData.ToList();
|
||
|
}
|
||
|
}
|
||
|
}
|