UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/TestRun/Tasks/FileCleanupVerifierTaskBase.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal abstract class FileCleanupVerifierTaskBase : TestTaskBase
{
internal Func<string[]> GetAllAssetPathsAction = AssetDatabase.GetAllAssetPaths;
protected string[] GetAllFilesInAssetsDirectory()
{
return GetAllAssetPathsAction();
}
}
}