UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/TestRun/Tasks/BuildActionTaskBase.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework.Interfaces;
using UnityEngine;
using UnityEngine.TestTools.Logging;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal abstract class BuildActionTaskBase<T> : TestTaskBase
{
private string typeName;
internal IAttributeFinder attributeFinder;
internal Action<string> logAction = Debug.Log;
internal Func<ILogScope> logScopeProvider = () => new LogScope();
internal Func<Type, object> createInstance = Activator.CreateInstance;
protected BuildActionTaskBase(IAttributeFinder attributeFinder)
{
this.attributeFinder = attributeFinder;
typeName = typeof(T).Name;
}
protected abstract void Action(T target);
public override IEnumerator Execute(TestJobData testJobData)
{
if (testJobData.testTree == null)
{
throw new Exception($"Test tree is not available for {GetType().Name}.");
}
var enumerator = ExecuteMethods(testJobData.testTree, testJobData.testFilter, testJobData.TargetRuntimePlatform ?? Application.platform);
while (enumerator.MoveNext())
{
yield return null;
}
}
private IEnumerator ExecuteMethods(ITest testTree, ITestFilter testRunnerFilter, RuntimePlatform targetPlatform)
{
var exceptions = new List<Exception>();
foreach (var targetClassType in attributeFinder.Search(testTree, testRunnerFilter, targetPlatform))
{
try
{
var targetClass = (T)createInstance(targetClassType);
logAction($"Executing {typeName} for: {targetClassType.FullName}.");
using (var logScope = logScopeProvider())
{
Action(targetClass);
logScope.EvaluateLogScope(true);
}
}
catch (Exception ex)
{
exceptions.Add(ex);
}
}
if (exceptions.Count > 0)
{
throw new AggregateException($"One or more exceptions when executing {typeName}.", exceptions);
}
yield break;
}
}
}