UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/Api/TestStatus.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
/// <summary>
/// The TestStatus enum indicates the test result status.
/// </summary>
public enum TestStatus
{
/// <summary>
/// The test ran with an inconclusive result.
/// </summary>
Inconclusive,
/// <summary>
/// The test was skipped.
/// </summary>
Skipped,
/// <summary>
/// The test ran and passed.
/// </summary>
Passed,
/// <summary>
/// The test ran and failed.
/// </summary>
Failed
}
}