144 lines
5.4 KiB
C#
144 lines
5.4 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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using UnityEngine;
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using UnityEngine.TestRunner.NUnitExtensions;
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using UnityEngine.TestRunner.NUnitExtensions.Runner;
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using UnityEngine.TestRunner.TestLaunchers;
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using UnityEngine.TestTools;
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using UnityEngine.TestTools.Utils;
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namespace UnityEditor.TestTools.TestRunner.Api
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{
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internal class TestAdaptor : ITestAdaptor
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{
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internal TestAdaptor(ITest test, ITestAdaptor[] children = null)
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{
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Id = test.Id;
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Name = test.Name;
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var childIndex = -1;
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if (test.Properties["childIndex"].Count > 0)
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{
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childIndex = (int)test.Properties["childIndex"][0];
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}
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FullName = TestExtensions.GetFullName(test.FullName, childIndex);
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TestCaseCount = test.TestCaseCount;
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HasChildren = test.HasChildren;
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IsSuite = test.IsSuite;
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if (UnityTestExecutionContext.CurrentContext != null)
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{
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TestCaseTimeout = UnityTestExecutionContext.CurrentContext.TestCaseTimeout;
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}
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else
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{
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TestCaseTimeout = TimeoutCommand.k_DefaultTimeout;
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}
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TypeInfo = test.TypeInfo;
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Method = test.Method;
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Arguments = test is TestMethod testMethod ? testMethod.parms?.Arguments : (test as TestSuite)?.Arguments;
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Categories = test.GetAllCategoriesFromTest().Distinct().ToArray();
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IsTestAssembly = test is TestAssembly;
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RunState = (RunState)Enum.Parse(typeof(RunState), test.RunState.ToString());
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Description = (string)test.Properties.Get(PropertyNames.Description);
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SkipReason = test.GetSkipReason();
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ParentId = test.GetParentId();
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ParentFullName = test.GetParentFullName();
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UniqueName = test.GetUniqueName();
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ParentUniqueName = test.GetParentUniqueName();
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ChildIndex = childIndex;
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var testPlatform = test.Properties.Get("platform");
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if (testPlatform is TestPlatform platform)
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{
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TestMode = PlatformToTestMode(platform);
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}
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Children = children;
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}
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public void SetParent(ITestAdaptor parent)
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{
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Parent = parent;
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if (parent != null)
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{
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TestMode = parent.TestMode;
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}
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}
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internal TestAdaptor(RemoteTestData test)
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{
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Id = test.id;
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Name = test.name;
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FullName = TestExtensions.GetFullName(test.fullName, test.ChildIndex);
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TestCaseCount = test.testCaseCount;
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HasChildren = test.hasChildren;
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IsSuite = test.isSuite;
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m_ChildrenIds = test.childrenIds;
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TestCaseTimeout = test.testCaseTimeout;
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Categories = test.Categories;
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IsTestAssembly = test.IsTestAssembly;
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RunState = (RunState)Enum.Parse(typeof(RunState), test.RunState.ToString());
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Description = test.Description;
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SkipReason = test.SkipReason;
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ParentId = test.ParentId;
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UniqueName = test.UniqueName;
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ParentUniqueName = test.ParentUniqueName;
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ParentFullName = test.ParentFullName;
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ChildIndex = test.ChildIndex;
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TestMode = TestMode.PlayMode;
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}
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internal void ApplyChildren(IEnumerable<TestAdaptor> allTests)
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{
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Children = m_ChildrenIds.Select(id => allTests.First(t => t.Id == id)).ToArray();
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if (!string.IsNullOrEmpty(ParentId))
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{
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Parent = allTests.FirstOrDefault(t => t.Id == ParentId);
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}
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}
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private static TestMode PlatformToTestMode(TestPlatform testPlatform)
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{
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switch (testPlatform)
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{
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case TestPlatform.All:
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return TestMode.EditMode | TestMode.PlayMode;
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case TestPlatform.EditMode:
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return TestMode.EditMode;
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case TestPlatform.PlayMode:
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return TestMode.PlayMode;
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default:
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return default;
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}
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}
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public string Id { get; private set; }
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public string Name { get; private set; }
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public string FullName { get; private set; }
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public int TestCaseCount { get; private set; }
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public bool HasChildren { get; private set; }
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public bool IsSuite { get; private set; }
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public IEnumerable<ITestAdaptor> Children { get; private set; }
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public ITestAdaptor Parent { get; private set; }
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public int TestCaseTimeout { get; private set; }
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public ITypeInfo TypeInfo { get; private set; }
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public IMethodInfo Method { get; private set; }
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public object[] Arguments { get; }
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private string[] m_ChildrenIds;
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public string[] Categories { get; private set; }
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public bool IsTestAssembly { get; private set; }
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public RunState RunState { get; }
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public string Description { get; }
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public string SkipReason { get; }
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public string ParentId { get; }
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public string ParentFullName { get; }
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public string UniqueName { get; }
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public string ParentUniqueName { get; }
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public int ChildIndex { get; }
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public TestMode TestMode { get; private set; }
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}
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}
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