UnityGame/Library/PackageCache/com.unity.test-framework/UnityEditor.TestRunner/Api/TestAdaptor.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework.Interfaces;
using NUnit.Framework.Internal;
using UnityEngine;
using UnityEngine.TestRunner.NUnitExtensions;
using UnityEngine.TestRunner.NUnitExtensions.Runner;
using UnityEngine.TestRunner.TestLaunchers;
using UnityEngine.TestTools;
using UnityEngine.TestTools.Utils;
namespace UnityEditor.TestTools.TestRunner.Api
{
internal class TestAdaptor : ITestAdaptor
{
internal TestAdaptor(ITest test, ITestAdaptor[] children = null)
{
Id = test.Id;
Name = test.Name;
var childIndex = -1;
if (test.Properties["childIndex"].Count > 0)
{
childIndex = (int)test.Properties["childIndex"][0];
}
FullName = TestExtensions.GetFullName(test.FullName, childIndex);
TestCaseCount = test.TestCaseCount;
HasChildren = test.HasChildren;
IsSuite = test.IsSuite;
if (UnityTestExecutionContext.CurrentContext != null)
{
TestCaseTimeout = UnityTestExecutionContext.CurrentContext.TestCaseTimeout;
}
else
{
TestCaseTimeout = TimeoutCommand.k_DefaultTimeout;
}
TypeInfo = test.TypeInfo;
Method = test.Method;
Arguments = test is TestMethod testMethod ? testMethod.parms?.Arguments : (test as TestSuite)?.Arguments;
Categories = test.GetAllCategoriesFromTest().Distinct().ToArray();
IsTestAssembly = test is TestAssembly;
RunState = (RunState)Enum.Parse(typeof(RunState), test.RunState.ToString());
Description = (string)test.Properties.Get(PropertyNames.Description);
SkipReason = test.GetSkipReason();
ParentId = test.GetParentId();
ParentFullName = test.GetParentFullName();
UniqueName = test.GetUniqueName();
ParentUniqueName = test.GetParentUniqueName();
ChildIndex = childIndex;
var testPlatform = test.Properties.Get("platform");
if (testPlatform is TestPlatform platform)
{
TestMode = PlatformToTestMode(platform);
}
Children = children;
}
public void SetParent(ITestAdaptor parent)
{
Parent = parent;
if (parent != null)
{
TestMode = parent.TestMode;
}
}
internal TestAdaptor(RemoteTestData test)
{
Id = test.id;
Name = test.name;
FullName = TestExtensions.GetFullName(test.fullName, test.ChildIndex);
TestCaseCount = test.testCaseCount;
HasChildren = test.hasChildren;
IsSuite = test.isSuite;
m_ChildrenIds = test.childrenIds;
TestCaseTimeout = test.testCaseTimeout;
Categories = test.Categories;
IsTestAssembly = test.IsTestAssembly;
RunState = (RunState)Enum.Parse(typeof(RunState), test.RunState.ToString());
Description = test.Description;
SkipReason = test.SkipReason;
ParentId = test.ParentId;
UniqueName = test.UniqueName;
ParentUniqueName = test.ParentUniqueName;
ParentFullName = test.ParentFullName;
ChildIndex = test.ChildIndex;
TestMode = TestMode.PlayMode;
}
internal void ApplyChildren(IEnumerable<TestAdaptor> allTests)
{
Children = m_ChildrenIds.Select(id => allTests.First(t => t.Id == id)).ToArray();
if (!string.IsNullOrEmpty(ParentId))
{
Parent = allTests.FirstOrDefault(t => t.Id == ParentId);
}
}
private static TestMode PlatformToTestMode(TestPlatform testPlatform)
{
switch (testPlatform)
{
case TestPlatform.All:
return TestMode.EditMode | TestMode.PlayMode;
case TestPlatform.EditMode:
return TestMode.EditMode;
case TestPlatform.PlayMode:
return TestMode.PlayMode;
default:
return default;
}
}
public string Id { get; private set; }
public string Name { get; private set; }
public string FullName { get; private set; }
public int TestCaseCount { get; private set; }
public bool HasChildren { get; private set; }
public bool IsSuite { get; private set; }
public IEnumerable<ITestAdaptor> Children { get; private set; }
public ITestAdaptor Parent { get; private set; }
public int TestCaseTimeout { get; private set; }
public ITypeInfo TypeInfo { get; private set; }
public IMethodInfo Method { get; private set; }
public object[] Arguments { get; }
private string[] m_ChildrenIds;
public string[] Categories { get; private set; }
public bool IsTestAssembly { get; private set; }
public RunState RunState { get; }
public string Description { get; }
public string SkipReason { get; }
public string ParentId { get; }
public string ParentFullName { get; }
public string UniqueName { get; }
public string ParentUniqueName { get; }
public int ChildIndex { get; }
public TestMode TestMode { get; private set; }
}
}