UnityGame/Library/PackageCache/com.unity.shadergraph/Samples~/FeatureExamples/Prefabs/ShowCasePrefabs/Deformer.prefab

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m_text: "This example shows the math required to bend a rectangle-shaped strip
in an arc shape without changing its length. This can be used for animating blades
of grass. The BendDeformer subgraph adjusts both the position and the normal
of the vertices - so we get proper lighting on the updated shape. \n\nDrag the
slider in the material to see the bend in action."
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