UnityGame/Library/PackageCache/com.unity.shadergraph/Editor/Data/Interfaces/IMaySupportVFX.cs

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2024-10-27 10:53:47 +03:00
namespace UnityEditor.ShaderGraph
{
public interface IMaySupportVFX
{
bool SupportsVFX();
bool CanSupportVFX();
}
static class MaySupportVFXExtensions
{
public static bool SupportsVFX(this Target target) => target is IMaySupportVFX vfxTarget && vfxTarget.SupportsVFX();
public static bool CanSupportVFX(this Target target) => target is IMaySupportVFX vfxTarget && vfxTarget.CanSupportVFX();
}
}