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773 B
Markdown
8 lines
773 B
Markdown
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# Material Variants
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When you create materials in a project, you might want to create variations based on a single material: outfits with different color schemes, damaged and undamaged versions of scenery, or shiny and weathered instances of props.
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You can use Material Variants to manage these variations. For more information on Material Variants in Unity, see [Material Variants](https://docs.unity3d.com/2022.2/Documentation/Manual/materialvariant-landingpage.html) in the Unity User Manual.
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You can create a Material Variant from any Shader Graph material. For more information on how to create a Material Variant, see [Create, modify, and apply Material Variants](https://docs.unity3d.com/2022.2/Documentation/Manual/materialvariant-tasks.html) in the User Manual.
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