UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Or-Node.md

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2024-10-27 10:53:47 +03:00
# Or Node
## Description
Returns true if either of the inputs **A** and **B** are true. This is useful for [Branching](Branch-Node.md).
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| A | Input | Boolean | None | First input value |
| B | Input | Boolean | None | Second input value |
| Out | Output | Boolean | None | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Or_float(float In, out float Out)
{
Out = A || B;
}
```