UnityGame/Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Tiling/TileSize.cs

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2024-10-27 10:53:47 +03:00
namespace UnityEngine.Rendering.Universal
{
internal enum TileSize
{
_8 = 8,
_16 = 16,
_32 = 32,
_64 = 64
}
static class TileSizeExtensions
{
public static bool IsValid(this TileSize tileSize)
{
return tileSize == TileSize._8 || tileSize == TileSize._16 || tileSize == TileSize._32 || tileSize == TileSize._64;
}
}
}