21 lines
959 B
C#
21 lines
959 B
C#
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.Rendering.Universal
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{
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/// <summary>
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/// (Deprecated) An add-on module for Cinemachine Virtual Camera that tweaks the orthographic size
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/// of the virtual camera. It detects the presence of the Pixel Perfect Camera component and use the
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/// settings from that Pixel Perfect Camera to correct the orthographic size so that pixel art
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/// sprites would appear pixel perfect when the virtual camera becomes live.
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/// </summary>
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[AddComponentMenu("")] // Hide in menu
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[MovedFrom(true, "UnityEngine.Experimental.Rendering.Universal", "Unity.RenderPipelines.Universal.Runtime")]
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public class CinemachineUniversalPixelPerfect : MonoBehaviour
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{
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void OnEnable()
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{
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Debug.LogError("CinemachineUniversalPixelPerfect is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.");
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}
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}
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}
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