UnityGame/Library/PackageCache/com.unity.inputsystem/InputSystem/Plugins/iOS/iOSStepCounter.mm

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2024-10-27 10:53:47 +03:00
#if defined(__APPLE__)
#include <TargetConditionals.h>
#if TARGET_OS_IOS
#include <CoreMotion/CoreMotion.h>
#define ENABLE_STEP_COUNTER_LOGGING 1
#if ENABLE_STEP_COUNTER_LOGGING
#define STEP_COUNTER_LOG(...) NSLog(@"StepCounter - %@", [NSString stringWithFormat: __VA_ARGS__])
#else
#define STEP_COUNTER_LOG(...) {}
#endif
class iOSStepCounterWrapper
{
public:
typedef void (*OnDataReceived) (int deviceId, int numberOfSteps);
struct iOSStepCounterCallbacks
{
OnDataReceived dataReceived;
};
iOSStepCounterWrapper()
{
m_Pedometer = nullptr;
m_Device = -1;
}
void Enable(int deviceId, iOSStepCounterCallbacks* callbacks)
{
if (IsEnabled())
{
STEP_COUNTER_LOG(@"Was already enabled?");
if (m_Device != deviceId)
STEP_COUNTER_LOG(@"Enabling with different device id? Expected %d, was %d. Are you creating more than one iOSStepCounter", m_Device, deviceId);
}
m_Pedometer = [[CMPedometer alloc]init];
m_Callbacks = *callbacks;
m_Device = deviceId;
[m_Pedometer startPedometerUpdatesFromDate: [NSDate date] withHandler:^(CMPedometerData * _Nullable pedometerData, NSError * _Nullable error)
{
// Note: We need to call our callback on the same thread the Unity scripting is operating
dispatch_async(dispatch_get_main_queue(), ^{
if (error != nil)
{
STEP_COUNTER_LOG(@"startPedometerUpdatesFromDate threw an error '%@', was it authorized?", [error localizedDescription]);
if (m_Device != -1)
Disable(m_Device);
return;
}
// Guard against situation where device was disabled, any event which are received after that, should be ignored.
if (m_Device == -1)
return;
m_Callbacks.dataReceived(m_Device, [pedometerData.numberOfSteps intValue]);
});
}];
}
bool Disable(int deviceId)
{
if (m_Pedometer == nullptr)
return false;
if (m_Device != deviceId)
STEP_COUNTER_LOG(@"Disabling with wrong device id, expected %d, was %d", m_Device, deviceId);
[m_Pedometer stopPedometerUpdates];
m_Pedometer = nullptr;
m_Device = -1;
return true;
}
bool IsEnabled() const
{
return m_Pedometer != nullptr;
}
private:
CMPedometer* m_Pedometer;
iOSStepCounterCallbacks m_Callbacks;
int m_Device;
};
static iOSStepCounterWrapper s_Wrapper;
static const int kResultSuccess = 1;
static const int kResultFailure = -1;
extern "C" int _iOSStepCounterIsAvailable()
{
return [CMPedometer isStepCountingAvailable] ? 1 : 0;
}
extern "C" int _iOSStepCounterGetAuthorizationStatus()
{
if (@available(iOS 11.0, *))
{
return (int)[CMPedometer authorizationStatus];
}
return 0;
}
extern "C" int _iOSStepCounterEnable(int deviceId, iOSStepCounterWrapper::iOSStepCounterCallbacks* callbacks, int sizeOfCallbacks)
{
if (sizeof(iOSStepCounterWrapper::iOSStepCounterCallbacks) != sizeOfCallbacks)
{
STEP_COUNTER_LOG(@"iOSStepCounterCallbacks size mismatch, expected %lu was %d", sizeof(iOSStepCounterWrapper::iOSStepCounterCallbacks), sizeOfCallbacks);
return kResultFailure;
}
if (_iOSStepCounterIsAvailable() == 0)
{
STEP_COUNTER_LOG(@"Step counting is not available");
return kResultFailure;
}
NSString* motionUsage = @"NSMotionUsageDescription";
if ([[NSBundle mainBundle] objectForInfoDictionaryKey: motionUsage] == nil)
{
STEP_COUNTER_LOG(@"%@ is missing in Info.plist, please enable Motion Usage in Input Settings", motionUsage);
return kResultFailure;
}
if (@available(iOS 11.0, *))
{
if ([CMPedometer authorizationStatus] == CMAuthorizationStatusRestricted)
{
STEP_COUNTER_LOG(@"Step Counter was restricted.");
return kResultFailure;
}
if ([CMPedometer authorizationStatus] == CMAuthorizationStatusDenied)
{
STEP_COUNTER_LOG(@"Step Counter was denied. Enable Motion & Fitness under app settings.");
return kResultFailure;
}
// Do nothing for Authorized and NotDetermined
}
// Note: After installation this function will prompt a dialog asking about Motion & Fitness authorization
// If user denies the prompt, there will be an error in startPedometerUpdatesFromDate callback
// The dialog only appears once, not sure how to trigger it again, besides reinstalling app
s_Wrapper.Enable(deviceId, callbacks);
return kResultSuccess;
}
extern "C" int _iOSStepCounterDisable(int deviceId)
{
return s_Wrapper.Disable(deviceId) ? kResultSuccess : kResultFailure;
}
extern "C" int _iOSStepCounterIsEnabled(int deviceId)
{
return s_Wrapper.IsEnabled() ? 1 : 0;
}
#endif
#endif