UnityGame/Library/PackageCache/com.unity.inputsystem/InputSystem/Editor/ControlPicker/IInputControlPickerLayout.cs

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2024-10-27 10:53:47 +03:00
#if UNITY_EDITOR
using UnityEngine.InputSystem.Layouts;
namespace UnityEngine.InputSystem.Editor
{
internal interface IInputControlPickerLayout
{
void AddControlItem(InputControlPickerDropdown dropdown, DeviceDropdownItem parent,
ControlDropdownItem parentControl,
InputControlLayout.ControlItem control, string device, string usage, bool searchable);
}
}
#endif // UNITY_EDITOR