UnityGame/Library/PackageCache/com.unity.collections/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef

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{
"name": "Unity.Collections.PerformanceTests",
"rootNamespace": "",
"references": [
"Unity.Collections",
"Unity.PerformanceTesting",
"Unity.Burst",
"Unity.Jobs",
"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"Unity.Mathematics"
],
"includePlatforms": [],
"excludePlatforms": [
"iOS"
],
"allowUnsafeCode": true,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": [],
"noEngineReferences": false
}