76 lines
2.1 KiB
C#
76 lines
2.1 KiB
C#
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using System.Collections.Generic;
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using Codice;
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using Codice.Client.BaseCommands;
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using Codice.Client.Commands.WkTree;
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using Codice.CM.Common;
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using PlasticGui.WorkspaceWindow;
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namespace Unity.PlasticSCM.Editor.AssetsOverlays.Cache
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{
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internal class LocalStatusCache
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{
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internal LocalStatusCache(WorkspaceInfo wkInfo)
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{
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mWkInfo = wkInfo;
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}
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internal AssetStatus GetStatus(string fullPath)
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{
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AssetStatus result;
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if (mStatusByPathCache.TryGetValue(fullPath, out result))
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return result;
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result = CalculateStatus(
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fullPath,
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mWkInfo.ClientPath,
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FilterManager.Get().GetIgnoredFilter(),
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FilterManager.Get().GetHiddenChangesFilter());
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mStatusByPathCache.Add(fullPath, result);
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return result;
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}
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internal void Clear()
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{
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mStatusByPathCache.Clear();
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}
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static AssetStatus CalculateStatus(
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string fullPath,
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string wkPath,
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IgnoredFilesFilter ignoredFilter,
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HiddenChangesFilesFilter hiddenChangesFilter)
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{
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WorkspaceTreeNode treeNode = PlasticGui.Plastic.API.GetWorkspaceTreeNode(fullPath);
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if (CheckWorkspaceTreeNodeStatus.IsPrivate(treeNode))
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{
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return ignoredFilter.IsIgnored(fullPath) ?
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AssetStatus.Ignored : AssetStatus.Private;
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}
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if (CheckWorkspaceTreeNodeStatus.IsAdded(treeNode))
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return AssetStatus.Added;
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AssetStatus result = AssetStatus.Controlled;
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if (CheckWorkspaceTreeNodeStatus.IsCheckedOut(treeNode) &&
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!CheckWorkspaceTreeNodeStatus.IsDirectory(treeNode))
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result |= AssetStatus.Checkout;
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if (hiddenChangesFilter.IsHiddenChanged(fullPath))
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result |= AssetStatus.HiddenChanged;
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return result;
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}
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Dictionary<string, AssetStatus> mStatusByPathCache =
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BuildPathDictionary.ForPlatform<AssetStatus>();
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readonly WorkspaceInfo mWkInfo;
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}
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}
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