96 lines
3.4 KiB
Plaintext
96 lines
3.4 KiB
Plaintext
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!114 &11400000
|
||
|
MonoBehaviour:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 0}
|
||
|
m_Enabled: 1
|
||
|
m_EditorHideFlags: 0
|
||
|
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
|
||
|
m_Name: PC_Renderer
|
||
|
m_EditorClassIdentifier:
|
||
|
debugShaders:
|
||
|
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
|
||
|
type: 3}
|
||
|
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
|
||
|
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
|
||
|
type: 3}
|
||
|
probeVolumeResources:
|
||
|
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae,
|
||
|
type: 3}
|
||
|
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607,
|
||
|
type: 3}
|
||
|
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664,
|
||
|
type: 3}
|
||
|
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7,
|
||
|
type: 3}
|
||
|
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe,
|
||
|
type: 3}
|
||
|
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e,
|
||
|
type: 3}
|
||
|
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176,
|
||
|
type: 3}
|
||
|
m_RendererFeatures:
|
||
|
- {fileID: 7833122117494664109}
|
||
|
m_RendererFeatureMap: ad6b866f10d7b46c
|
||
|
m_UseNativeRenderPass: 1
|
||
|
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
|
||
|
m_AssetVersion: 2
|
||
|
m_OpaqueLayerMask:
|
||
|
serializedVersion: 2
|
||
|
m_Bits: 4294967295
|
||
|
m_TransparentLayerMask:
|
||
|
serializedVersion: 2
|
||
|
m_Bits: 4294967295
|
||
|
m_DefaultStencilState:
|
||
|
overrideStencilState: 0
|
||
|
stencilReference: 1
|
||
|
stencilCompareFunction: 3
|
||
|
passOperation: 2
|
||
|
failOperation: 0
|
||
|
zFailOperation: 0
|
||
|
m_ShadowTransparentReceive: 1
|
||
|
m_RenderingMode: 2
|
||
|
m_DepthPrimingMode: 0
|
||
|
m_CopyDepthMode: 0
|
||
|
m_AccurateGbufferNormals: 0
|
||
|
m_IntermediateTextureMode: 0
|
||
|
--- !u!114 &7833122117494664109
|
||
|
MonoBehaviour:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 0}
|
||
|
m_Enabled: 1
|
||
|
m_EditorHideFlags: 0
|
||
|
m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3}
|
||
|
m_Name: ScreenSpaceAmbientOcclusion
|
||
|
m_EditorClassIdentifier:
|
||
|
m_Active: 1
|
||
|
m_Settings:
|
||
|
AOMethod: 0
|
||
|
Downsample: 0
|
||
|
AfterOpaque: 0
|
||
|
Source: 1
|
||
|
NormalSamples: 1
|
||
|
Intensity: 0.4
|
||
|
DirectLightingStrength: 0.25
|
||
|
Radius: 0.3
|
||
|
Samples: 1
|
||
|
BlurQuality: 0
|
||
|
Falloff: 100
|
||
|
SampleCount: -1
|
||
|
m_BlueNoise256Textures:
|
||
|
- {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3}
|
||
|
- {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3}
|
||
|
- {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3}
|
||
|
- {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3}
|
||
|
- {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3}
|
||
|
- {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3}
|
||
|
- {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3}
|
||
|
m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
|