UnityGame/Library/PackageCache/com.unity.visualscripting/Runtime/VisualScripting.Flow/Framework/Events/IEventUnit.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace Unity.VisualScripting
{
public interface IEventUnit : IUnit, IGraphEventListener
{
bool coroutine { get; }
}
public interface IGameObjectEventUnit : IEventUnit
{
Type MessageListenerType { get; }
}
}