UnityGame/Library/PackageCache/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using NUnit.Framework;
using NUnit.Framework.Internal;
using NUnit.Framework.Internal.Commands;
using Unity.Profiling;
using UnityEngine.TestRunner.NUnitExtensions.Runner;
namespace UnityEngine.TestTools
{
internal class SetUpTearDownCommand : BeforeAfterTestCommandBase<MethodInfo>
{
private static readonly Dictionary<Type, List<MethodInfo>> m_BeforeActionsCache = new Dictionary<Type, List<MethodInfo>>();
private static readonly Dictionary<Type, List<MethodInfo>> m_AfterActionsCache = new Dictionary<Type, List<MethodInfo>>();
public SetUpTearDownCommand(TestCommand innerCommand)
: base(innerCommand, "SetUp", "TearDown")
{
using (new ProfilerMarker(nameof(SetUpTearDownCommand)).Auto())
{
if (Test.TypeInfo.Type != null)
{
BeforeActions = GetActions(m_BeforeActionsCache, Test.TypeInfo.Type, typeof(SetUpAttribute), new[] {typeof(void), typeof(Task)});
AfterActions = GetActions(m_AfterActionsCache, Test.TypeInfo.Type, typeof(TearDownAttribute), new[] {typeof(void), typeof(Task)}).Reverse().ToArray();
}
}
}
protected override bool AllowFrameSkipAfterAction(MethodInfo action)
{
return action.ReturnType == typeof(Task);
}
protected override IEnumerator InvokeBefore(MethodInfo action, Test test, UnityTestExecutionContext context)
{
if (action.ReturnType == typeof(Task))
{
Task task;
using (new ProfilerMarker(test.Name + ".Setup").Auto())
task = HandleTaskCommand(action, context);
while (!task.IsCompleted)
{
yield return null;
}
if (task.IsFaulted)
{
ExceptionDispatchInfo.Capture(task.Exception.InnerExceptions.Count == 1 ? task.Exception.InnerException : task.Exception).Throw();
}
}
else
{
using (new ProfilerMarker(test.Name + ".Setup").Auto())
Reflect.InvokeMethod(action, context.TestObject);
yield return null;
}
}
protected override IEnumerator InvokeAfter(MethodInfo action, Test test, UnityTestExecutionContext context)
{
if (action.ReturnType == typeof(Task))
{
Task task;
using (new ProfilerMarker(test.Name + ".TearDown").Auto())
task = HandleTaskCommand(action, context);
while (!task.IsCompleted)
{
yield return null;
}
if (task.IsFaulted)
{
ExceptionDispatchInfo.Capture(task.Exception.InnerExceptions.Count == 1 ? task.Exception.InnerException : task.Exception).Throw();
}
}
else
{
using (new ProfilerMarker(test.Name + ".TearDown").Auto())
Reflect.InvokeMethod(action, context.TestObject);
yield return null;
}
}
private Task HandleTaskCommand(MethodInfo action, UnityTestExecutionContext context)
{
try
{
return Reflect.InvokeMethod(action, context.TestObject) as Task;
}
catch (TargetInvocationException e)
{
throw e;
}
}
protected override BeforeAfterTestCommandState GetState(UnityTestExecutionContext context)
{
// Normal Setup/Teardown does not support domain reloads and will not need a persisted state.
return new BeforeAfterTestCommandState();
}
}
}