UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Sign-Node.md

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2024-10-27 10:53:47 +03:00
# Sign Node
## Description
Per component, returns -1 if the value of input **In** is less than zero, 0 if equal to zero and 1 if greater than zero.
## Ports
| Name | Direction | Type | Description |
|:------------ |:-------------|:-----|:---|
| In | Input | Dynamic Vector | Input value |
| Out | Output | Dynamic Vector | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Sign_float4(float4 In, out float4 Out)
{
Out = sign(In);
}
```