UnityGame/Library/PackageCache/com.unity.shadergraph/Documentation~/Not-Node.md

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2024-10-27 10:53:47 +03:00
# Not Node
## Description
Returns the opposite of input **In**. If **In** is true the output will be false, otherwise it will be true. This is useful for [Branching](Branch-Node.md).
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| In | Input | Boolean | None | Input value |
| Out | Output | Boolean | None | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_NormalUnpack_float(float In, out float Out)
{
Out = !In;
}
```