UnityGame/Library/PackageCache/com.unity.mathematics/Unity.Mathematics/Il2CppEagerStaticClassConstructionAttribute.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace Unity.IL2CPP.CompilerServices
{
/// <summary>
/// This is used to indicate to IL2CPP that the static constructors should be executed eagerly at startup
/// rather than lazily at runtime.
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, Inherited = false, AllowMultiple = false)]
internal class Il2CppEagerStaticClassConstructionAttribute : Attribute
{
}
}