UnityGame/Library/PackageCache/com.unity.mathematics/Unity.Mathematics.Editor/QuaternionDrawer.cs

19 lines
506 B
C#
Raw Permalink Normal View History

2024-10-27 10:53:47 +03:00
using UnityEditor;
namespace Unity.Mathematics.Editor
{
[CustomPropertyDrawer(typeof(quaternion))]
class QuaternionDrawer : PostNormalizedVectorDrawer
{
protected override SerializedProperty GetVectorProperty(SerializedProperty property)
{
return property.FindPropertyRelative("value");
}
protected override double4 Normalize(double4 value)
{
return math.normalizesafe(new quaternion((float4)value)).value;
}
}
}