69 lines
2.2 KiB
C#
69 lines
2.2 KiB
C#
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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using System;
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using System.IO;
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using Unity.CodeEditor;
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using IOPath = System.IO.Path;
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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internal interface IVisualStudioInstallation
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{
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string Path { get; }
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bool SupportsAnalyzers { get; }
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Version LatestLanguageVersionSupported { get; }
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string[] GetAnalyzers();
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CodeEditor.Installation ToCodeEditorInstallation();
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bool Open(string path, int line, int column, string solutionPath);
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IGenerator ProjectGenerator { get; }
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void CreateExtraFiles(string projectDirectory);
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}
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internal abstract class VisualStudioInstallation : IVisualStudioInstallation
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{
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public string Name { get; set; }
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public string Path { get; set; }
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public Version Version { get; set; }
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public bool IsPrerelease { get; set; }
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public abstract bool SupportsAnalyzers { get; }
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public abstract Version LatestLanguageVersionSupported { get; }
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public abstract string[] GetAnalyzers();
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public abstract IGenerator ProjectGenerator { get; }
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public abstract void CreateExtraFiles(string projectDirectory);
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public abstract bool Open(string path, int line, int column, string solutionPath);
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protected Version GetLatestLanguageVersionSupported(VersionPair[] versions)
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{
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if (versions != null)
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{
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foreach (var entry in versions)
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{
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if (Version >= entry.IdeVersion)
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return entry.LanguageVersion;
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}
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}
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// default to 7.0
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return new Version(7, 0);
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}
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protected static string[] GetAnalyzers(string path)
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{
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var analyzersDirectory = IOPath.GetFullPath(IOPath.Combine(path, "Analyzers"));
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if (Directory.Exists(analyzersDirectory))
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return Directory.GetFiles(analyzersDirectory, "*Analyzers.dll", SearchOption.AllDirectories);
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return Array.Empty<string>();
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}
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public CodeEditor.Installation ToCodeEditorInstallation()
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{
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return new CodeEditor.Installation() { Name = Name, Path = Path };
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}
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}
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}
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