UnityGame/Library/PackageCache/com.unity.ai.navigation/Documentation~/Images/NavMeshObstacleTrap.svg

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2024-10-27 10:53:47 +03:00
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<title>navmeshobstacle_trap</title>
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<text id="If-carving-is-not-en" fill="#000000" sketch:type="MSTextLayer" font-family="Helvetica" font-size="12" font-weight="normal">
<tspan x="136" y="292">If carving is not enabled,</tspan>
<tspan x="136" y="306">the agent can get stuck</tspan>
<tspan x="136" y="320">in cluttered environments.</tspan>
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<tspan x="131" y="140">When a moving obstacle</tspan>
<tspan x="131" y="150">becomes stationary,</tspan>
<tspan x="131" y="160" font-weight="bold">carving</tspan>
<tspan x="157.616243" y="160"> should be turned</tspan>
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<tspan x="131" y="190">location blocked by the</tspan>
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