UnityGame/Library/PackageCache/com.unity.timeline/Editor/treeview/ItemGui/ISelectable.cs

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2024-10-27 10:53:47 +03:00
using System;
namespace UnityEditor.Timeline
{
interface ISelectable : ILayerable
{
void Select();
bool IsSelected();
void Deselect();
bool CanSelect(UnityEngine.Event evt);
}
}