UnityGame/Library/PackageCache/com.unity.timeline/Editor/Window/TimelineMarkerHeaderGUI.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Timeline.Actions;
using UnityEngine;
using UnityEngine.Timeline;
using Object = UnityEngine.Object;
namespace UnityEditor.Timeline
{
class TimelineMarkerHeaderGUI : IRowGUI, ILayerable
{
static readonly GUIContent k_Muted = L10n.TextContent("Muted");
int m_TrackHash;
TimelineAsset timeline { get; }
WindowState state { get; }
MarkersLayer m_Layer;
LayerZOrder m_ZOrder = new LayerZOrder(Layer.MarkerHeaderTrack, 0);
struct DrawData
{
public Rect headerRect;
public Rect contentRect;
public GUIStyle trackHeaderFont;
public Color colorTrackFont;
public bool isMuted;
public bool isSelected;
}
public TimelineMarkerHeaderGUI(TimelineAsset asset, WindowState state)
{
m_TrackHash = -1;
timeline = asset;
this.state = state;
}
public TrackAsset asset => timeline.markerTrack;
public Rect boundingRect { get; private set; }
public bool showMarkers => state.showMarkerHeader;
public bool muted => timeline.markerTrack != null && timeline.markerTrack.muted;
public bool locked => timeline.markerTrack.locked;
public LayerZOrder zOrder => m_ZOrder;
Rect IRowGUI.ToWindowSpace(Rect rect)
{
//header gui is already in global coordinates
return rect;
}
public void Draw(Rect markerHeaderRect, Rect markerContentRect, WindowState state)
{
boundingRect = markerContentRect;
var data = new DrawData
{
headerRect = markerHeaderRect,
contentRect = markerContentRect,
trackHeaderFont = DirectorStyles.Instance.trackHeaderFont,
colorTrackFont = DirectorStyles.Instance.customSkin.colorTrackFont,
isMuted = muted,
isSelected = IsSelected()
};
if (state.showMarkerHeader)
{
DrawMarkerDrawer(data);
if (Event.current.type == EventType.Repaint)
state.spacePartitioner.AddBounds(this, boundingRect);
}
if (asset != null && Hash() != m_TrackHash)
Rebuild();
Rect rect = state.showMarkerHeader ? markerContentRect : state.timeAreaRect;
using (new GUIViewportScope(rect))
{
if (m_Layer != null)
m_Layer.Draw(rect, state);
HandleDragAndDrop();
}
if (state.showMarkerHeader && data.isMuted)
DrawMuteOverlay(data);
}
public void Rebuild()
{
if (asset == null)
return;
m_Layer = new MarkersLayer(Layer.MarkersOnHeader, this);
m_TrackHash = Hash();
}
void HandleDragAndDrop()
{
if (state.editSequence.isReadOnly || !state.showMarkerHeader)
return;
if (Event.current == null || Event.current.type != EventType.DragUpdated &&
Event.current.type != EventType.DragPerform && Event.current.type != EventType.DragExited)
return;
var objectsBeingDropped = DragAndDrop.objectReferences.OfType<Object>();
var candidateTime = TimelineHelpers.GetCandidateTime(Event.current.mousePosition);
var perform = Event.current.type == EventType.DragPerform;
var director = state.editSequence != null ? state.editSequence.director : null;
DragAndDrop.visualMode = TimelineDragging.HandleClipPaneObjectDragAndDrop(objectsBeingDropped, timeline.markerTrack, perform,
timeline, null, director, candidateTime, ResolveType);
if (perform && DragAndDrop.visualMode == DragAndDropVisualMode.Copy)
{
DragAndDrop.AcceptDrag();
}
}
static bool ResolveType(IEnumerable<Type> types, Action<Type> onComplete, string formatString)
{
void CreateMarkerTrackOnComplete(Type type)
{
WindowState state = TimelineWindow.instance.state;
state.editSequence.asset.CreateMarkerTrack();
state.showMarkerHeader = true;
onComplete(type);
}
return TimelineDragging.ResolveType(types, CreateMarkerTrackOnComplete, formatString);
}
int Hash()
{
return timeline.markerTrack == null ? 0 : timeline.markerTrack.Hash();
}
static void DrawMarkerDrawer(DrawData data)
{
DrawMarkerDrawerHeaderBackground(data);
DrawMarkerDrawerHeader(data);
DrawMarkerDrawerContentBackground(data);
}
static void DrawMarkerDrawerHeaderBackground(DrawData data)
{
Color backgroundColor = data.isSelected
? DirectorStyles.Instance.customSkin.colorSelection
: DirectorStyles.Instance.customSkin.markerHeaderDrawerBackgroundColor;
EditorGUI.DrawRect(data.headerRect, backgroundColor);
}
static void DrawMarkerDrawerHeader(DrawData data)
{
var textStyle = data.trackHeaderFont;
textStyle.normal.textColor = data.colorTrackFont;
var labelRect = data.headerRect;
labelRect.x += DirectorStyles.kBaseIndent;
EditorGUI.LabelField(labelRect, DirectorStyles.timelineMarkerTrackHeader);
const float buttonSize = WindowConstants.trackHeaderButtonSize;
const float padding = WindowConstants.trackHeaderButtonPadding;
var x = data.headerRect.xMax - buttonSize - padding - 2f;
var y = data.headerRect.y + (data.headerRect.height - buttonSize) / 2.0f;
var buttonRect = new Rect(x, y, buttonSize, buttonSize);
DrawTrackDropDownMenu(buttonRect);
buttonRect.x -= 21.0f;
DrawMuteButton(buttonRect, data);
}
static void DrawMarkerDrawerContentBackground(DrawData data)
{
Color trackBackgroundColor = DirectorStyles.Instance.customSkin.markerDrawerBackgroundColor;
if (data.isSelected)
trackBackgroundColor = DirectorStyles.Instance.customSkin.colorTrackBackgroundSelected;
EditorGUI.DrawRect(data.contentRect, trackBackgroundColor);
}
static void DrawMuteOverlay(DrawData data)
{
DirectorStyles styles = TimelineWindow.styles;
var colorOverlay = OverlayDrawer.CreateColorOverlay(GUIClip.Unclip(data.contentRect), styles.customSkin.colorTrackDarken);
colorOverlay.Draw();
Rect textRect = Graphics.CalculateTextBoxSize(data.contentRect, styles.fontClip, k_Muted, WindowConstants.overlayTextPadding);
var boxOverlay = OverlayDrawer.CreateTextBoxOverlay(
GUIClip.Unclip(textRect),
k_Muted.text,
styles.fontClip,
Color.white,
styles.customSkin.colorLockTextBG,
styles.displayBackground);
boxOverlay.Draw();
}
static void DrawTrackDropDownMenu(Rect rect)
{
if (GUI.Button(rect, GUIContent.none, DirectorStyles.Instance.trackOptions))
{
SelectionManager.SelectOnly(TimelineEditor.inspectedAsset.markerTrack);
SequencerContextMenu.ShowTrackContextMenu(null);
}
}
static void DrawMuteButton(Rect rect, DrawData data)
{
bool muted = GUI.Toggle(rect, data.isMuted, string.Empty, TimelineWindow.styles.trackMuteButton);
if (muted != data.isMuted)
new[] { TimelineEditor.inspectedAsset.markerTrack }.Invoke<MuteTrack>();
}
bool IsSelected()
{
return SelectionManager.Contains(asset);
}
}
}