26 lines
931 B
C#
26 lines
931 B
C#
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using System;
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namespace UnityEngine.Rendering.Universal
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{
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/// <summary>
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/// <para>Prevents <c>ScriptableRendererFeatures</c> of same type to be added more than once to a Scriptable Renderer.</para>
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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public class DisallowMultipleRendererFeature : Attribute
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{
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/// <summary>
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/// Set the custom title for renderer feature.
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/// </summary>
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public string customTitle { private set; get; }
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/// <summary>
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/// Constructor for the attribute to prevent <c>ScriptableRendererFeatures</c> of same type to be added more than once to a Scriptable Renderer.
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/// </summary>
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/// <param name="customTitle">Sets the custom title for renderer feature.</param>
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public DisallowMultipleRendererFeature(string customTitle = null)
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{
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this.customTitle = customTitle;
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}
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}
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}
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