UnityGame/Library/PackageCache/com.unity.collections/Unity.Collections/StreamCompressionModel.cs

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2024-10-27 10:53:47 +03:00
using System;
using System.Diagnostics;
using Unity.Burst;
using Unity.Mathematics;
namespace Unity.Collections
{
/// <summary>
/// A type that uses Huffman encoding to encode values in a lossless manner.
/// </summary>
/// <remarks>
/// This type puts values into a manageable number of power-of-two-sized buckets.
/// It codes the bucket index with Huffman, and uses several raw bits that correspond
/// to the size of the bucket to code the position in the bucket.
///
/// For example, if you want to send a 32-bit integer over the network, it's
/// impractical to create a Huffman tree that encompasses every value the integer
/// can take because it requires a tree with 2^32 leaves. This type manages that situation.
///
/// The buckets are small, around 0, and become progressively larger as the data moves away from zero.
/// Because most data is deltas against predictions, most values are small and most of the redundancy
/// is in the error's size and not in the values of that size we end up hitting.
///
/// The context is as a sub-model that has its own statistics and uses its own Huffman tree.
/// When using the context to read and write a specific value, the context must always be the same.
/// The benefit of using multiple contexts is that it allows you to separate the statistics of things that have
/// different expected distributions, which leads to more precise statistics, which again yields better compression.
/// More contexts does, however, result in a marginal cost of a slightly larger model.
/// </remarks>
[GenerateTestsForBurstCompatibility]
public unsafe struct StreamCompressionModel
{
internal static readonly byte[] k_BucketSizes =
{
0, 0, 1, 2, 3, 4, 6, 8, 10, 12, 15, 18, 21, 24, 27, 32
};
internal static readonly uint[] k_BucketOffsets =
{
0, 1, 2, 4, 8, 16, 32, 96, 352, 1376, 5472, 38240, 300384, 2397536, 19174752, 153392480
};
internal static readonly int[] k_FirstBucketCandidate =
{
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
15, 15, 15, 15, 14, 14, 14, 13, 13, 13, 12, 12, 12, 11, 11, 11, 10, 10, 10, 9, 9, 8, 8, 7, 7, 6, 5, 4, 3, 2, 1, 1, 0
};
internal static readonly byte[] k_DefaultModelData = { 16, // 16 symbols
2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6, 6, 6, 6,
0, 0 }; // no contexts
internal const int k_AlphabetSize = 16;
internal const int k_MaxHuffmanSymbolLength = 6;
internal const int k_MaxContexts = 1;
byte m_Initialized;
static class SharedStaticCompressionModel
{
internal static readonly SharedStatic<StreamCompressionModel> Default = SharedStatic<StreamCompressionModel>.GetOrCreate<StreamCompressionModel>();
}
/// <summary>
/// A shared singleton instance of <see cref="StreamCompressionModel"/>, this instance is initialized using
/// hardcoded bucket parameters and model.
/// </summary>
public static StreamCompressionModel Default {
get
{
if (SharedStaticCompressionModel.Default.Data.m_Initialized == 1)
{
return SharedStaticCompressionModel.Default.Data;
}
Initialize();
SharedStaticCompressionModel.Default.Data.m_Initialized = 1;
return SharedStaticCompressionModel.Default.Data;
}
}
static void Initialize()
{
for (int i = 0; i < k_AlphabetSize; ++i)
{
SharedStaticCompressionModel.Default.Data.bucketSizes[i] = k_BucketSizes[i];
SharedStaticCompressionModel.Default.Data.bucketOffsets[i] = k_BucketOffsets[i];
}
var modelData = new NativeArray<byte>(k_DefaultModelData.Length, Allocator.Temp);
for (var index = 0; index < k_DefaultModelData.Length; index++)
{
modelData[index] = k_DefaultModelData[index];
}
//int numContexts = NetworkConfig.maxContexts;
int numContexts = 1;
var symbolLengths = new NativeArray<byte>(numContexts * k_AlphabetSize, Allocator.Temp);
int readOffset = 0;
{
// default model
int defaultModelAlphabetSize = modelData[readOffset++];
CheckAlphabetSize(defaultModelAlphabetSize);
for (int i = 0; i < k_AlphabetSize; i++)
{
byte length = modelData[readOffset++];
for (int context = 0; context < numContexts; context++)
{
symbolLengths[numContexts * context + i] = length;
}
}
// other models
int numModels = modelData[readOffset] | (modelData[readOffset + 1] << 8);
readOffset += 2;
for (int model = 0; model < numModels; model++)
{
int context = modelData[readOffset] | (modelData[readOffset + 1] << 8);
readOffset += 2;
int modelAlphabetSize = modelData[readOffset++];
CheckAlphabetSize(modelAlphabetSize);
for (int i = 0; i < k_AlphabetSize; i++)
{
byte length = modelData[readOffset++];
symbolLengths[numContexts * context + i] = length;
}
}
}
// generate tables
var tmpSymbolLengths = new NativeArray<byte>(k_AlphabetSize, Allocator.Temp);
var tmpSymbolDecodeTable = new NativeArray<ushort>(1 << k_MaxHuffmanSymbolLength, Allocator.Temp);
var symbolCodes = new NativeArray<byte>(k_AlphabetSize, Allocator.Temp);
for (int context = 0; context < numContexts; context++)
{
for (int i = 0; i < k_AlphabetSize; i++)
tmpSymbolLengths[i] = symbolLengths[numContexts * context + i];
GenerateHuffmanCodes(symbolCodes, 0, tmpSymbolLengths, 0, k_AlphabetSize, k_MaxHuffmanSymbolLength);
GenerateHuffmanDecodeTable(tmpSymbolDecodeTable, 0, tmpSymbolLengths, symbolCodes, k_AlphabetSize, k_MaxHuffmanSymbolLength);
for (int i = 0; i < k_AlphabetSize; i++)
{
SharedStaticCompressionModel.Default.Data.encodeTable[context * k_AlphabetSize + i] = (ushort)((symbolCodes[i] << 8) | symbolLengths[numContexts * context + i]);
}
for (int i = 0; i < (1 << k_MaxHuffmanSymbolLength); i++)
{
SharedStaticCompressionModel.Default.Data.decodeTable[context * (1 << k_MaxHuffmanSymbolLength) + i] = tmpSymbolDecodeTable[i];
}
}
}
static void GenerateHuffmanCodes(NativeArray<byte> symbolCodes, int symbolCodesOffset, NativeArray<byte> symbolLengths, int symbolLengthsOffset, int alphabetSize, int maxCodeLength)
{
CheckAlphabetAndMaxCodeLength(alphabetSize, maxCodeLength);
var lengthCounts = new NativeArray<byte>(maxCodeLength + 1, Allocator.Temp);
var symbolList = new NativeArray<byte>((maxCodeLength + 1) * alphabetSize, Allocator.Temp);
//byte[] symbol_list[(MAX_HUFFMAN_CODE_LENGTH + 1u) * MAX_NUM_HUFFMAN_SYMBOLS];
for (int symbol = 0; symbol < alphabetSize; symbol++)
{
int symbolLength = symbolLengths[symbol + symbolLengthsOffset];
CheckExceedMaxCodeLength(symbolLength, maxCodeLength);
symbolList[(maxCodeLength + 1) * symbolLength + lengthCounts[symbolLength]++] = (byte)symbol;
}
uint nextCodeWord = 0;
for (int length = 1; length <= maxCodeLength; length++)
{
int length_count = lengthCounts[length];
for (int i = 0; i < length_count; i++)
{
int symbol = symbolList[(maxCodeLength + 1) * length + i];
CheckSymbolLength(symbolLengths, symbolLengthsOffset, symbol, length);
symbolCodes[symbol + symbolCodesOffset] = (byte)ReverseBits(nextCodeWord++, length);
}
nextCodeWord <<= 1;
}
}
static uint ReverseBits(uint value, int num_bits)
{
value = ((value & 0x55555555u) << 1) | ((value & 0xAAAAAAAAu) >> 1);
value = ((value & 0x33333333u) << 2) | ((value & 0xCCCCCCCCu) >> 2);
value = ((value & 0x0F0F0F0Fu) << 4) | ((value & 0xF0F0F0F0u) >> 4);
value = ((value & 0x00FF00FFu) << 8) | ((value & 0xFF00FF00u) >> 8);
value = (value << 16) | (value >> 16);
return value >> (32 - num_bits);
}
// decode table entries: (symbol << 8) | length
static void GenerateHuffmanDecodeTable(NativeArray<ushort> decodeTable, int decodeTableOffset, NativeArray<byte> symbolLengths, NativeArray<byte> symbolCodes, int alphabetSize, int maxCodeLength)
{
CheckAlphabetAndMaxCodeLength(alphabetSize, maxCodeLength);
uint maxCode = 1u << maxCodeLength;
for (int symbol = 0; symbol < alphabetSize; symbol++)
{
int length = symbolLengths[symbol];
CheckExceedMaxCodeLength(length, maxCodeLength);
if (length > 0)
{
uint code = symbolCodes[symbol];
uint step = 1u << length;
do
{
decodeTable[(int)(decodeTableOffset + code)] = (ushort)(symbol << 8 | length);
code += step;
}
while (code < maxCode);
}
}
}
/// <summary>
/// Bucket n starts at bucketOffsets[n] and ends at bucketOffsets[n] + (1 &lt;&lt; bucketSizes[n]).
/// (code &lt;&lt; 8) | length
/// </summary>
internal fixed ushort encodeTable[k_MaxContexts * k_AlphabetSize];
/// <summary>
/// Bucket n starts at bucketOffsets[n] and ends at bucketOffsets[n] + (1 &lt;&lt; bucketSizes[n]).
/// (symbol &lt;&lt; 8) | length
/// </summary>
internal fixed ushort decodeTable[k_MaxContexts * (1 << k_MaxHuffmanSymbolLength)];
/// <summary>
/// Specifies the sizes of the buckets in bits, so a bucket of n bits has 2^n values.
/// </summary>
internal fixed byte bucketSizes[k_AlphabetSize];
/// <summary>
/// Specifies the starting positions of the bucket.
/// </summary>
internal fixed uint bucketOffsets[k_AlphabetSize];
/// <summary>
/// Calculates the bucket index into the <see cref="encodeTable"/> where the specified value should be written.
/// </summary>
/// <param name="value">A 4-byte unsigned integer value to find a bucket for.</param>
/// <returns>The bucket index where to put the value.</returns>
readonly public int CalculateBucket(uint value)
{
int bucketIndex = k_FirstBucketCandidate[math.lzcnt(value)];
if (bucketIndex + 1 < k_AlphabetSize && value >= bucketOffsets[bucketIndex + 1])
bucketIndex++;
return bucketIndex;
}
/// <summary>
/// The compressed size in bits of the given unsigned integer value
/// </summary>
/// <param name="value">the unsigned int value you want to compress</param>
/// <returns></returns>
public readonly int GetCompressedSizeInBits(uint value)
{
int bucket = CalculateBucket(value);
int bits = bucketSizes[bucket];
ushort encodeEntry = encodeTable[bucket];
return (encodeEntry & 0xff) + bits;
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
static void CheckAlphabetSize(int alphabetSize)
{
if (alphabetSize != k_AlphabetSize)
{
throw new InvalidOperationException("The alphabet size of compression models must be " + k_AlphabetSize);
}
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
static void CheckSymbolLength(NativeArray<byte> symbolLengths, int symbolLengthsOffset, int symbol, int length)
{
if (symbolLengths[symbol + symbolLengthsOffset] != length)
throw new InvalidOperationException("Incorrect symbol length");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
static void CheckAlphabetAndMaxCodeLength(int alphabetSize, int maxCodeLength)
{
if (alphabetSize > 256 || maxCodeLength > 8)
throw new InvalidOperationException("Can only generate huffman codes up to alphabet size 256 and maximum code length 8");
}
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
static void CheckExceedMaxCodeLength(int length, int maxCodeLength)
{
if (length > maxCodeLength)
throw new InvalidOperationException("Maximum code length exceeded");
}
}
}